- Beni wrote:
- ...example of skill can be longshot that mean that BD can shot with bow at 900 rage.
bullsh1t.
https://2img.net/r/ihimizer/img61/5963/subskills.jpg ]ANOTHER INFO
New Main Class Skills
New main-class skills have been added. These new skills are determined by your subclass type(s). The types of skills that can be acquired by your main class differ depending on your specific subclass and subclass level.
* Subclass Level 65 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
* Subclass Level 70 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
* Subclass Level 75 – Select one skill to acquire: Common 2nd stage skill (increased attack, defense power, physical critical chance, and magic casting speed) OR various special skills that are determined by your subclass
* Subclass Level 80 – One possible skill you can acquire: Transformation skill that is determined by your subclass
Even if you delete your subclass, the corresponding acquired skill(s) will not be deleted. Your main class can acquire a maximum of 4 specialized skills for each subclass you have. If you have all three subclasses, you can acquire a total of 12 specialized skills.
Adding New Skills
While in your subclass state, go to your corresponding subclass master NPC and get your subclass ability certification.
Take the certification to the Avant-Garde NPC in the Ivory Tower to acquire the corresponding skill.
You can acquire the skill only while in your main class state. There is no main class level requirement to acquire these skills.
None of the subclass certification items you receive can be dropped, destroyed, exchanged, or stored in a warehouse.
The number of subclass skill certifications is restricted, so you must make your decision carefully. For example, if your first subclass receives a skill certification at level 65, even if you subsequently delete that subclass and raise a new first subclass to level 65, you cannot receive another skill certification for your first subclass at that level.
You must complete the “More Than Meets the Eye” transformation quest in order to receive the subclass certification and to properly acquire the skill as your main class.
The special subclass-determined skills you can acquire are as follows:
Warrior
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Warrior Abilities – Boost CP, Resist Trait, and Haste
* Ultimate Skill – Transformation: Divine Warrior
Rogue
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Rogue Abilities – Long Shot, Evasion, and Critical Chance
* Ultimate Skill – Transformation: Divine Rogue
Knight
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Knight Abilities – Boost HP, Resist Critical, and Defense
* Ultimate Skill – Transformation: Divine Knight
Summoner
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Summoner Abilities – Increased HP/MP, Resist Attribute, and Spirit
* Ultimate Skill – Transformation: Divine Summoner
Wizard
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Wizard Abilities – Anti-Magic, Mana Gain, and Mana Steal
* Ultimate Skill – Transformation: Divine Wizard
Healer
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Healer Abilities – Prayer, Divine Protection, and Heal
* Ultimate Skill – Transformation: Divine Healer
Enchanter
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Enchanter Abilities – Boost Mana, Mana Recovery, and Barrier
* Ultimate Skill – Transformation: Divine Enchanter
Subclass types are categorized as follows:
* Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
* Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
* Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
* Summoner: Warlock, Elemental Summoner, Phantom Summoner
* Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
* Healer: Bishop, Elven Elder, Shillien Elder
* Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)
credits to NCsoft
it doest make chars more playfull, it enchants youre ONLY MAIN class.
for example: main hawkeye, subclass AW, destroyer
PURE HAWKEYE: 900 bow range, 120 evasion, 2200 CP
HE/AW/DESTRO: 1000 bow range, 124 evasion, 2938 HP ONLY on hawkeye (i dont count pdef/mdef/attack skills on 65/70 lvl)
trigger skills have duration 15 seconds, its turning in like counter dash, counter rapid shot etc, theres no written delay between trigger skills. sometimes you have trigger after 30 seconds, sometimes trigger turns in after 5 minutes.
so including subclass skills you are best char on youre main class.
following this info BD cannot take for example bow mastery. if he sub for archer he has 700 bow range